osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthFeatures/BufferFilter

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003  * Copyright 2008-2010 Pelican Mapping
00004  * http://osgearth.org
00005  *
00006  * osgEarth is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU Lesser General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public License
00017  * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018  */
00019 
00020 #ifndef OSGEARTHFEATURES_BUFFER_FILTER_H
00021 #define OSGEARTHFEATURES_BUFFER_FILTER_H 1
00022 
00023 #include <osgEarthFeatures/Common>
00024 #include <osgEarthFeatures/Feature>
00025 #include <osgEarthFeatures/Filter>
00026 #include <osgEarthSymbology/Style>
00027 #include <osg/Geode>
00028 
00029 namespace osgEarth { namespace Features
00030 {
00031     using namespace osgEarth;
00032     using namespace osgEarth::Symbology;
00033 
00046     class OSGEARTHFEATURES_EXPORT BufferFilter : public FeatureFilter
00047     {
00048     public:
00049         // Call this determine whether this filter is available. This filter uses
00050         // the GEOS library, so you must compile osgEarth against GEOS for this 
00051         // filter to be available.
00052         static bool isSupported();
00053 
00054     public:
00055         BufferFilter();
00056         BufferFilter( const BufferFilter& rhs );
00057 
00058     public:
00059         // how far to buffer; positive to dialate, negative to erode
00060         optional<double>& distance() { return _distance; }
00061         const optional<double>& distance() const { return _distance; }
00062 
00063         // for ENDCAP_ROUND, controls the tessellation detail for corners, 
00064         // measured in the number of segments to create per 90 degrees
00065         int numQuadrantSegments() const { return _numQuadSegs; }
00066         int& numQuadrantSegments() { return _numQuadSegs; }
00067 
00068         // tessellation style of buffered corners and line ends
00069         const Stroke::LineCapStyle& capStyle() const { return _capStyle; }
00070         Stroke::LineCapStyle& capStyle() { return _capStyle; }
00071 
00072     public:
00073         virtual FilterContext push( FeatureList& input, FilterContext& context );
00074 
00075     protected:
00076         optional<double> _distance;
00077         int _numQuadSegs;
00078         Stroke::LineCapStyle _capStyle;
00079     };
00080 
00081 } } // namespace osgEarth::Features
00082 
00083 #endif // OSGEARTHFEATURES_BUFFER_FILTER_H
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