osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthDrivers/engine_droam/DRoamNode

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003  * Copyright 2008-2010 Pelican Mapping
00004  * http://osgearth.org
00005  *
00006  * osgEarth is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU Lesser General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public License
00017  * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018  */
00019 #ifndef OSGEARTH_ENGINE_DROAM_MAPNODE_H
00020 #define OSGEARTH_ENGINE_DROAM_MAPNODE_H 1
00021 
00022 #include "MeshManager"
00023 #include <osg/CoordinateSystemNode>
00024 #include <osg/Geode>
00025 #include <osg/NodeVisitor>
00026 #include <osgEarth/Map>
00027 
00060 class DRoamNode : public osg::CoordinateSystemNode
00061 {
00062 public:
00063     DRoamNode( Map* map =0L );
00064     DRoamNode( const DRoamNode& rhs, const osg::CopyOp& op =osg::CopyOp::DEEP_COPY_ALL );
00065     META_Node(osgEarth,DRoamNode);
00066 
00067 private:
00068     osg::ref_ptr<osg::Geode>          _geode;
00069     osg::ref_ptr<Manifold>            _manifold;
00070     osg::ref_ptr<MeshManager>         _mesh;
00071     osg::ref_ptr<osgEarth::Map>       _map;
00072 
00073 private:
00074     void update( osg::NodeVisitor* nv );
00075     void cull( osg::NodeVisitor* nv );
00076 
00077     struct MyCullCallback : public osg::NodeCallback {
00078         void operator()( osg::Node* node, osg::NodeVisitor* nv ) {
00079             static_cast<DRoamNode*>(node)->cull( nv );
00080             traverse( node, nv );
00081         }
00082     };
00083     friend struct MyCullCallback;
00084 
00085     struct MyUpdateCallback : public osg::NodeCallback {
00086         void operator()( osg::Node* node, osg::NodeVisitor* nv ) {
00087             static_cast<DRoamNode*>(node)->update( nv );
00088             traverse( node, nv );
00089         }
00090     };
00091     friend struct MyUpdateCallback;
00092 };
00093 
00094 #endif // OSGEARTH_ENGINE_DROAM_MAPNODE_H
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