osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthUtil/OceanSurfaceNode

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003 * Copyright 2008-2010 Pelican Mapping
00004 * http://osgearth.org
00005 *
00006 * osgEarth is free software; you can redistribute it and/or modify
00007 * it under the terms of the GNU Lesser General Public License as published by
00008 * the Free Software Foundation; either version 2 of the License, or
00009 * (at your option) any later version.
00010 *
00011 * This program is distributed in the hope that it will be useful,
00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 * GNU Lesser General Public License for more details.
00015 *
00016 * You should have received a copy of the GNU Lesser General Public License
00017 * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018 */
00019 #ifndef OSGEARTHUTIL_OCEANSURFACENODE
00020 #define OSGEARTHUTIL_OCEANSURFACENODE
00021 
00022 #include <osgEarthUtil/Common>
00023 #include <osgEarth/ImageLayer>
00024 #include <osg/Group>
00025 #include <osg/observer_ptr>
00026 #include <osg/CoordinateSystemNode>
00027 #include <osg/Program>
00028 #include <osg/Texture3D>
00029 
00030 namespace osgEarth { namespace Util 
00031 {
00032     using namespace osgEarth;
00033 
00038     class OSGEARTHUTIL_EXPORT OceanSurfaceNode : public osg::Group
00039     {
00040     public:
00044         OceanSurfaceNode();
00045 
00049         void setOceanMaskImageLayer( const ImageLayer* layer );
00050 
00054         const ImageLayer* getOceanMaskImageLayer() const { return _maskLayer.get(); }
00055 
00059         float getWaveHeight() const;
00060 
00064         void setWaveHeight(float waveHeight);
00065 
00069         float getMaxRange() const;
00070 
00074         void setMaxRange(float maxRange);
00075 
00079         float getPeriod() const;
00080 
00084         void setPeriod(float period);
00085 
00089         bool getEnabled() const;
00090 
00094         void setEnabled(bool enabled);
00095 
00099         bool getInvertMask() const;
00100         
00105         void setInvertMask(bool invertMask);
00106 
00111         void setModulationColor( const osg::Vec4f& color );
00112 
00113         osg::Vec4f getModulationColor() const;
00114 
00118         float getOceanAnimationPeriod() const;
00119 
00123         void setOceanAnimationPeriod(float oceanAnimationPeriod);
00124 
00128         osg::Image* getOceanSurfaceImage() const;
00129         
00133         void setOceanSurfaceImage( osg::Image* image);
00134 
00138         float getOceanSurfaceImageSizeRadians() const;
00139 
00143         void setOceanSurfaceImageSizeRadians( float size );
00144 
00148                 void setAdjustToMSL( bool adjustToMSL);
00149                 
00153                 bool getAdjustToMSL() const;
00154 
00155     public:
00156         virtual void traverse( osg::NodeVisitor& nv );
00157 
00158     private:
00159         void rebuildShaders();
00160 
00161         void shadersDirty(bool value);
00162         bool _shadersDirty;
00163 
00164         float _maxRange;
00165         UID _oceanMaskLayerUID;
00166         int _oceanSurfaceTextureUnit;
00167         bool _oceanSurfaceTextureApplied;
00168         float _waveHeight;
00169         float _period;
00170         bool _enabled;
00171         bool _invertMask;
00172                 bool _adjustToMSL;
00173         osg::observer_ptr<osg::CoordinateSystemNode> _csn;
00174         optional<osg::Vec4f> _oceanColor;
00175         float _oceanAnimationPeriod;
00176         float _oceanSurfaceImageSizeRadians;
00177         osg::ref_ptr< osg::Image > _oceanSurfaceImage;
00178         osg::ref_ptr< osg::Texture3D > _oceanSurfaceTexture;
00179         osg::observer_ptr< const ImageLayer > _maskLayer;
00180     };
00181 
00182 } } // namespace osgEarth::Util
00183 
00184 #endif //OSGEARTHUTIL_OCEANSURFACENODE
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