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osgEarth 2.1.1
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#include "Patch"#include "PatchSet"#include <algorithm>#include <iterator>#include <OpenThreads/Mutex>#include <OpenThreads/ScopedLock>#include <osg/Vec3d>
Include dependency graph for Patch.cpp:Go to the source code of this file.
Classes | |
| class | seamless::MyNodeAcceptOp |
Namespaces | |
| namespace | seamless |
| namespace | seamless::anonymous_namespace{Patch.cpp} |
Functions | |
| Vec3 | seamless::closestPointOnSegment (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3) |
| float | seamless::distanceToSegment (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3) |
| void | seamless::anonymous_namespace{Patch.cpp}::getEdge (const Patch *patch, Vec3 &p1, Vec3 &p2, int edgeNo) |
Variables | |
| int | seamless::anonymous_namespace{Patch.cpp}::edgeCoords [4][2][2] |
1.7.3