, including all inherited members.
| _passes | MultiPassTerrainTechnique | [private] |
| _terrainTileInitialized | MultiPassTerrainTechnique | [private] |
| _texCompositor | MultiPassTerrainTechnique | [private] |
| _tile | TerrainTechnique | [protected] |
| _transform | MultiPassTerrainTechnique | [private] |
| computeCenterModel(osgTerrain::Locator *masterLocator) | MultiPassTerrainTechnique | [virtual] |
| computeMasterLocator() | MultiPassTerrainTechnique | [virtual] |
| createGeometryPrototype(osgTerrain::Locator *masterLocator, const osg::Vec3d ¢erModel) | MultiPassTerrainTechnique | [virtual] |
| createPass(unsigned int order, const CustomColorLayer *layer, osgTerrain::Locator *masterLocator, const osg::Vec3d ¢erModel, osg::Geometry *geometry) | MultiPassTerrainTechnique | |
| generateGeometry(osgTerrain::Locator *masterLocator, const osg::Vec3d ¢erModel) | MultiPassTerrainTechnique | [virtual] |
| init() | MultiPassTerrainTechnique | [virtual] |
| META_Object(osgEarth, MultiPassTerrainTechnique) | MultiPassTerrainTechnique | |
| MultiPassTerrainTechnique(TextureCompositor *texCompositor=0L) | MultiPassTerrainTechnique | |
| MultiPassTerrainTechnique(const MultiPassTerrainTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | MultiPassTerrainTechnique | |
| releaseGLObjects(osg::State *=0) const | MultiPassTerrainTechnique | [virtual] |
| TerrainTechnique() | TerrainTechnique | [inline, protected] |
| TerrainTechnique(const TerrainTechnique &rhs, const osg::CopyOp &op) | TerrainTechnique | [inline, protected] |
| Tile class | TerrainTechnique | [friend] |
| traverse(osg::NodeVisitor &nv) | MultiPassTerrainTechnique | [virtual] |
| updateGeometry() | MultiPassTerrainTechnique | [private] |
| updateTransparency() | MultiPassTerrainTechnique | [private] |
| ~MultiPassTerrainTechnique() | MultiPassTerrainTechnique | [private, virtual] |