osgEarth 2.1.1

Tile Member List

This is the complete list of members for Tile, including all inherited members.
_colorLayersTile [protected]
_dirtyTile [protected]
_elevationLayerTile [protected]
_hasBeenTraversedTile [protected]
_keyTile [protected]
_locatorTile [protected]
_masksTile [protected]
_parentTileSetTile [protected]
_quickReleaseGLObjectsTile [protected]
_techTile [protected]
_terrainTile [protected]
_tileIdTile [protected]
_tileLayersMutexTile [protected]
_verticalScaleTile [protected]
applyImmediateTileUpdate(TileUpdate::Action action, int index=-1)Tile
attachToTerrain(Terrain *terrain)Tile
cancelActiveTasks()Tile [inline, virtual]
computeBound() const Tile [virtual]
getCustomColorLayer(UID layerUID, CustomColorLayer &output, bool readLock=true) const Tile
getCustomColorLayers(ColorLayersByUID &out, bool readLock=true) const Tile
getDirty() const Tile [inline]
getElevationLayer() const Tile [inline]
getHasBeenTraversed() const Tile [inline]
getKey() const Tile [inline]
getLocator() const Tile [inline]
getTerrain()Tile [inline]
getTerrain() const Tile [inline]
getTerrainMasks()Tile [inline]
getTerrainTechnique() const Tile [inline]
getTileId() const Tile [inline]
getTileLayersMutex()Tile [inline]
getVerticalScale() const Tile [inline]
init()Tile
queueTileUpdate(TileUpdate::Action action, int index=-1)Tile [virtual]
releaseGLObjects(osg::State *=0) const Tile [virtual]
removeCustomColorLayer(UID layerUID, bool writeLock=true)Tile
setCustomColorLayer(const CustomColorLayer &colorLayer, bool writeLock=true)Tile
setCustomColorLayers(const ColorLayersByUID &in, bool writeLock=true)Tile
setDirty(bool value)Tile [inline]
setElevationLayer(osgTerrain::HeightFieldLayer *value)Tile [inline]
setTerrainMasks(const MaskLayerVector &terrainMask)Tile [inline]
setTerrainTechnique(TerrainTechnique *value)Tile
setVerticalScale(float verticalScale)Tile
Tile(const TileKey &key, GeoLocator *keyLocator, bool quickReleaseGLObjects)Tile
TileFrame classTile [friend]
traverse(class osg::NodeVisitor &nv)Tile [virtual]
~Tile()Tile [protected, virtual]
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