osgEarth 2.1.1

osgEarth::TextureCompositor Member List

This is the complete list of members for osgEarth::TextureCompositor, including all inherited members.
_forceTechosgEarth::TextureCompositor [private]
_implosgEarth::TextureCompositor [private]
_initMutexosgEarth::TextureCompositor [private]
_layoutosgEarth::TextureCompositor [private]
_layoutMutexosgEarth::TextureCompositor [private]
_optionsosgEarth::TextureCompositor [private]
_programosgEarth::TextureCompositor [private]
_reservedUnitsosgEarth::TextureCompositor [private]
_techosgEarth::TextureCompositor [private]
applyLayerRemoval(osg::StateSet *stateSet, UID layerUID) const osgEarth::TextureCompositor
applyLayerUpdate(osg::StateSet *stateSet, UID layerUID, const GeoImage &preparedImage, const TileKey &tileKey, osg::StateSet *parentStateSet) const osgEarth::TextureCompositor
applyMapModelChange(const MapModelChange &change)osgEarth::TextureCompositor
assignTexCoordArray(osg::Geometry *geom, UID layerUID, osg::Vec2Array *texCoords) const osgEarth::TextureCompositor
createSamplerFunction(UID layerUID, const std::string &functionName, osg::Shader::Type type) const osgEarth::TextureCompositor
getOptions()osgEarth::TextureCompositor [inline]
getRenderOrder(UID layerUID) const osgEarth::TextureCompositor
getTechnique() const osgEarth::TextureCompositor [inline]
init()osgEarth::TextureCompositor [private]
prepareImage(const GeoImage &image, const GeoExtent &tileExtent) const osgEarth::TextureCompositor
prepareSecondaryImage(const GeoImage &image, const GeoExtent &tileExtent) const osgEarth::TextureCompositor
releaseTextureImageUnit(int unit)osgEarth::TextureCompositor
requiresUnitTextureSpace() const osgEarth::TextureCompositor
reserveTextureImageUnit(int &out_unit)osgEarth::TextureCompositor
supportsLayerUpdate() const osgEarth::TextureCompositor
TextureCompositor(const TerrainOptions &options)osgEarth::TextureCompositor
updateMasterStateSet(osg::StateSet *stateSet) const osgEarth::TextureCompositor
usesShaderComposition() const osgEarth::TextureCompositor
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