, including all inherited members.
| _enableMipmapping | osgEarth::TextureCompositorMultiTexture | [private] |
| _enableMipmappingOnUpdatedTextures | osgEarth::TextureCompositorMultiTexture | [private] |
| _lodTransitionTime | osgEarth::TextureCompositorMultiTexture | [private] |
| _useGPU | osgEarth::TextureCompositorMultiTexture | [private] |
| applyLayerRemoval(osg::StateSet *stateSet, UID layerUID) const | osgEarth::TextureCompositorTechnique | [inline, virtual] |
| applyLayerUpdate(osg::StateSet *stateSet, UID layerUID, const GeoImage &preparedImage, const TileKey &tileExtent, const TextureLayout &layout, osg::StateSet *parentStateSet) const | osgEarth::TextureCompositorMultiTexture | [virtual] |
| blendingRequiresSecondarySlot() const | osgEarth::TextureCompositorMultiTexture | [inline, virtual] |
| createSamplerFunction(UID layerUID, const std::string &functionName, osg::Shader::Type type, const TextureLayout &layout) const | osgEarth::TextureCompositorMultiTexture | [virtual] |
| prepareImage(const GeoImage &image, const GeoExtent &tileExtent) const | osgEarth::TextureCompositorTechnique | [inline, virtual] |
| prepareSecondaryImage(const GeoImage &image, const GeoExtent &tileExtent) const | osgEarth::TextureCompositorTechnique | [inline, virtual] |
| requiresUnitTextureSpace() const | osgEarth::TextureCompositorMultiTexture | [inline, virtual] |
| supportsLayerUpdate() const | osgEarth::TextureCompositorMultiTexture | [inline, virtual] |
| TextureCompositorMultiTexture(bool useGPU, const TerrainOptions &options) | osgEarth::TextureCompositorMultiTexture | |
| updateMasterStateSet(osg::StateSet *stateSet, const TextureLayout &layout) const | osgEarth::TextureCompositorMultiTexture | [virtual] |
| usesShaderComposition() const | osgEarth::TextureCompositorMultiTexture | [inline, virtual] |