osgEarth 2.1.1

osgEarth::Util::ClampCallback Member List

This is the complete list of members for osgEarth::Util::ClampCallback, including all inherited members.
_csnosgEarth::Util::ClampCallback [private]
_intersectionMaskosgEarth::Util::ClampCallback [private]
_lastCulledFrameosgEarth::Util::ClampCallback [private]
_offsetosgEarth::Util::ClampCallback [private]
_terrainNodeosgEarth::Util::ClampCallback [private]
clamp(const osg::Vec3d &pos, osg::Vec3d &out) const osgEarth::Util::ClampCallback [private]
ClampCallback(osg::Node *terrainNode=NULL)osgEarth::Util::ClampCallback
clampGeometry(osg::Geometry *geom, const osg::Matrixd &localToWorld, const osg::Matrixd &worldToLocal) const osgEarth::Util::ClampCallback [private]
getIntersectionMask() const osgEarth::Util::ClampCallback
getOffset() const osgEarth::Util::ClampCallback [inline]
getTerrainNode() const osgEarth::Util::ClampCallback [inline]
operator()(osg::Node *node, osg::NodeVisitor *nv)osgEarth::Util::ClampCallback [virtual]
setIntersectionMask(unsigned int intersectionMask)osgEarth::Util::ClampCallback
setOffset(double offset)osgEarth::Util::ClampCallback
setTerrainNode(osg::Node *terrainNode)osgEarth::Util::ClampCallback
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