osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthSymbology/Registry.cpp

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003  * Copyright 2008-2010 Pelican Mapping
00004  * http://osgearth.org
00005  *
00006  * osgEarth is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU Lesser General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public License
00017  * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018  */
00019 #include <osgEarthSymbology/Registry>
00020 #include <osgEarthSymbology/SymbolDisplayFunctor>
00021 
00022 using namespace osgEarth::Symbology;
00023 
00024 Registry::Registry()
00025 {
00026 }
00027 
00028 Registry* Registry::instance(bool erase)
00029 {
00030     static osg::ref_ptr<Registry> s_registry = new Registry;
00031     if (erase)
00032     {
00033         s_registry = 0;
00034     }
00035     return s_registry.get(); // will return NULL on erase
00036 }
00037 
00038 SymbolDisplayFunctor* 
00039 Registry::getOrCreateDisplay(const std::string& symbol)
00040 {
00041     if (_symbols.find(symbol) == _symbols.end()) {
00042         _symbols[symbol] = new SymbolDisplayFunctor;
00043     }
00044     return _symbols[symbol].get();
00045 }
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