osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2009 Pelican Ventures, Inc. 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 00020 #ifndef SEAMLESS_AUTOBUFFER 00021 #define SEAMLESS_AUTOBUFFER 1 00022 00023 namespace seamless 00024 { 00030 template<typename T, int N> 00031 class AutoBuffer 00032 { 00033 public: 00034 AutoBuffer(int size) 00035 : _heapStore(size > N ? new T[size] : 0), 00036 _ptr(size > N ? _heapStore : &_store[0]) 00037 { 00038 } 00039 00040 ~AutoBuffer() 00041 { 00042 delete [] _heapStore; 00043 } 00044 00045 T& operator[](int i) const { return _ptr[i]; } 00046 00047 private: 00048 AutoBuffer(const AutoBuffer&); 00049 T _store[N]; 00050 T* _heapStore; 00051 T* const _ptr; 00052 }; 00053 } 00054 #endif