osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarth/DrapeableNode

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003  * Copyright 2008-2011 Pelican Mapping
00004  * http://osgearth.org
00005  *
00006  * osgEarth is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU Lesser General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public License
00017  * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018  */
00019 
00020 #ifndef OSGEARTH_DRAPEABLE_NODE_H
00021 #define OSGEARTH_DRAPEABLE_NODE_H 1
00022 
00023 #include <osgEarth/Common>
00024 #include <osgEarth/MapNode>
00025 
00026 namespace osgEarth
00027 {
00032     class OSGEARTH_EXPORT DrapeableNode : public osg::Group
00033     {
00034     public:
00035         DrapeableNode( MapNode* mapNode =0L, bool draped =true );
00036 
00040         void setNode( osg::Node* node );
00041         osg::Node* getNode() const { return _node.get(); }
00042 
00046         void setDraped( bool value );
00047         bool getDraped() const { return _draped; }
00048 
00049     public:
00050         virtual void traverse( osg::NodeVisitor& nv );
00051 
00052     protected:
00053         osg::observer_ptr<MapNode> _mapNode;
00054 
00055     private:
00056         bool                       _draped;
00057         osg::ref_ptr<osg::Node>    _node;
00058         osg::ref_ptr<osg::Group>   _nodeContainer;
00059 
00060         int                     _dirty;
00061         bool                    _newDraped;
00062         osg::ref_ptr<osg::Node> _newNode;
00063 
00064         void applyChanges();
00065         void setNodeImpl( osg::Node* );
00066         void setDrapedImpl( bool );
00067     };
00068 
00069 } // namespace osgEarth
00070 
00071 #endif // OSGEARTH_DRAPEABLE_NODE_H
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