osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthDrivers/engine_osgterrain/LODFactorCallback.cpp

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003  * Copyright 2008-2011 Pelican Mapping
00004  * http://osgearth.org
00005  *
00006  * osgEarth is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU Lesser General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public License
00017  * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018  */
00019 #include "LODFactorCallback"
00020 
00021 #include <osg/Math>
00022 #include <osg/PagedLOD>
00023 #include <osg/StateSet>
00024 #include <osg/Uniform>
00025 #include <osgUtil/CullVisitor>
00026 
00027 namespace osgEarth
00028 {
00029     namespace Drivers
00030     {
00031         // This callback sets a uniform, osgearth_LODRangeFactor, based on the
00032         // distance from the camera and its relation to the minimum and
00033         // maximum distance for a tile. The maximum distance isn't actually
00034         // available, so 2 * min distance is used as an estimate. The range
00035         // factor's value goes from 0 - at the maximum range - to 1 for the
00036         // minimum range.
00037 
00038         void LODFactorCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
00039         {
00040             // test the type since this is not always a PagedLOD.
00041             osg::PagedLOD* lod = static_cast<osg::PagedLOD*>(node);
00042             osgUtil::CullVisitor* cv = static_cast<osgUtil::CullVisitor*>(nv);
00043             osg::LOD::RangeMode rangeMode = lod->getRangeMode();
00044             float requiredRange = 0.0f;
00045             float rangeFactor = 1.0f;
00046             const osg::LOD::RangeList& rangeList = lod->getRangeList();
00047             if (rangeMode == osg::LOD::DISTANCE_FROM_EYE_POINT)
00048             {
00049                 requiredRange = cv->getDistanceToViewPoint(lod->getCenter(), true);
00050             }
00051             else if (cv->getLODScale() > 0.0f)
00052             {
00053                 requiredRange = cv->clampedPixelSize(lod->getBound()) / cv->getLODScale();
00054             }
00055             else
00056             {
00057                 // The comment in osg/PagedLOD.cpp says that this algorithm
00058                 // finds the highest res tile, but it actually finds the
00059                 // lowest res tile!
00060                 for (osg::LOD::RangeList::const_iterator itr = rangeList.begin(), end = rangeList.end();
00061                     itr != end;
00062                     ++itr)
00063                 {
00064                     requiredRange = osg::maximum(requiredRange, itr->first);
00065                 }
00066             }
00067             // We're counting on only finding one valid LOD, unlike the
00068             // general OSG behavior.
00069             if (!rangeList.empty() && rangeList[0].first <= requiredRange
00070                 && requiredRange < rangeList[0].second)
00071             {
00072                 rangeFactor = 1.0f - (requiredRange - rangeList[0].first) / rangeList[0].first;
00073                 rangeFactor = osg::clampTo(rangeFactor, 0.0f, 1.0f);
00074             }
00075             osg::ref_ptr<osg::Uniform> ufact
00076                 = new osg::Uniform("osgearth_LODRangeFactor", rangeFactor);
00077             osg::ref_ptr<osg::StateSet> ss = new osg::StateSet;
00078             ss->addUniform(ufact.get());
00079 
00080             cv->pushStateSet(ss.get());
00081             traverse(node, nv);
00082             cv->popStateSet();
00083         }
00084     }
00085 }
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