osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2010 Pelican Mapping 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 00020 #ifndef OSGEARTH_LOCAL_TANGENT_PLANE_H 00021 #define OSGEARTH_LOCAL_TANGENT_PLANE_H 1 00022 00023 #include <osgEarth/Common> 00024 #include <osgEarth/Profile> 00025 #include <osgEarth/TileKey> 00026 #include <osgEarth/Locators> 00027 00028 namespace osgEarth 00029 { 00034 class LTPSpatialReference : public SpatialReference 00035 { 00036 public: 00037 LTPSpatialReference(void* handle, const osg::Vec3d& worldPointLLA); 00038 00039 // CUBE is a projected coordinate system. 00040 virtual bool isGeographic() const { return false; } 00041 virtual bool isProjected() const { return true; } 00042 00043 // This SRS uses a WGS84 lat/long SRS under the hood for reprojection. So we need the 00044 // pre/post transforms to move from LTP to Geodetic and back. 00045 virtual bool preTransform(double& x, double& y, double& z, void* context) const; 00046 virtual bool postTransform(double& x, double& y, double& z, void* context) const; 00047 00048 protected: // SpatialReference overrides 00049 00050 void _init(); 00051 00052 bool _isEquivalentTo( const SpatialReference* srs ) const; 00053 00054 private: 00055 00056 osg::Vec3d _worldPointLLA; 00057 osg::Matrixd _local2world, _world2local; 00058 00059 }; 00060 00061 } 00062 00063 #endif // OSGEARTH_LOCAL_TANGENT_PLANE_H