osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2010 Pelican Mapping 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 #include <osgEarth/MaskNode> 00020 00021 using namespace osgEarth; 00022 00023 MaskNode::MaskNode() 00024 { 00025 //nop 00026 } 00027 00028 MaskNode::MaskNode( const MaskNode& rhs, const osg::CopyOp& op ) 00029 : osg::Group( rhs, op ) 00030 { 00031 //nop 00032 } 00033 00034 00035 00036