osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2010 Pelican Ventures, Inc. 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 #ifndef SEAMLESS_PATCHINFO 00020 #define SEAMLESS_PATCHINFO 1 00021 00022 #include <osg/Vec2d> 00023 #include <osgEarth/TileKey> 00024 00025 namespace seamless 00026 { 00027 class PatchInfo 00028 { 00029 public: 00030 virtual void getPatchExtents(osg::Vec2d& lowerLeft, osg::Vec2d& upperRight) const = 0; 00031 virtual int getPatchLevel() const = 0; 00032 virtual osgEarth::TileKey getTileKey() = 0; 00033 virtual const osgEarth::TileKey& getTileKey() const = 0; 00034 }; 00035 } 00036 #endif