osgEarth 2.1.1
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/home/cube/sources/osgearth/src/osgEarthDrivers/engine_seamless/Patch.cpp File Reference

#include "Patch"
#include "PatchSet"
#include <algorithm>
#include <iterator>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
#include <osg/Vec3d>
Include dependency graph for Patch.cpp:

Go to the source code of this file.

Classes

class  seamless::MyNodeAcceptOp

Namespaces

namespace  seamless
namespace  seamless::anonymous_namespace{Patch.cpp}

Functions

Vec3 seamless::closestPointOnSegment (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3)
float seamless::distanceToSegment (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3)
void seamless::anonymous_namespace{Patch.cpp}::getEdge (const Patch *patch, Vec3 &p1, Vec3 &p2, int edgeNo)

Variables

int seamless::anonymous_namespace{Patch.cpp}::edgeCoords [4][2][2]
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