osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthSymbology/ResourceLibrary

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003  * Copyright 2008-2010 Pelican Mapping
00004  * http://osgearth.org
00005  *
00006  * osgEarth is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU Lesser General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public License
00017  * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018  */
00019 
00020 #ifndef OSGEARTHSYMBOLOGY_RESOURCE_LIBRARY_H
00021 #define OSGEARTHSYMBOLOGY_RESOURCE_LIBRARY_H 1
00022 
00023 #include <osgEarthSymbology/Common>
00024 #include <osgEarthSymbology/Skins>
00025 #include <osgEarth/ThreadingUtils>
00026 #include <osgEarth/Random>
00027 #include <map>
00028 
00029 namespace osgEarth { namespace Symbology
00030 {
00038     class OSGEARTHSYMBOLOGY_EXPORT ResourceLibrary : public osg::Referenced
00039     {
00040     public:
00045         static ResourceLibrary* create( const URI& uri );
00046 
00047     public:
00051         ResourceLibrary( const Config& conf =Config() );
00052 
00056         void addResource( Resource* resource );
00057 
00061         void removeResource( Resource* resource );
00062 
00063 
00064     public: // Skin resource functions
00065 
00069         SkinResource* getSkin( const std::string& name ) const;
00070 
00074         void getSkins( SkinResourceVector& output ) const;
00075 
00080         void getSkins( const SkinSymbol* symbol, SkinResourceVector& output ) const;
00081 
00088         SkinResource* getSkin( const SkinSymbol* symbol, Random& prng ) const;
00089 
00090 
00091     public: // Model resource functions
00092 
00093         //TODO
00094 
00095     public: // serialization functions
00096 
00097         void mergeConfig( const Config& conf );
00098 
00099     protected:
00100         typedef std::map< const Symbol*, Random > RandomMap;
00101 
00102         Threading::ReadWriteMutex _mutex;
00103         SkinResourceMap           _skins;
00104 
00105         bool matches( const SkinSymbol* symbol, SkinResource* skin ) const;
00106     };
00107 
00108 
00109     typedef std::map< std::string, osg::ref_ptr<ResourceLibrary> > ResourceLibraryMap;
00110 
00111 
00112 } } // namespace osgEarth::Symbology
00113 
00114 #endif // OSGEARTHSYMBOLOGY_RESOURCE_LIBRARY_H
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