osgEarth 2.1.1
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_tile | TerrainTechnique | [protected] |
applyTileUpdates()=0 | CustomTerrainTechnique | [pure virtual] |
compile(const TileUpdate &updateSpec, ProgressCallback *progress)=0 | CustomTerrainTechnique | [pure virtual] |
CustomTerrainTechnique() | CustomTerrainTechnique | [inline, protected] |
CustomTerrainTechnique(const CustomTerrainTechnique &rhs, const osg::CopyOp &op) | CustomTerrainTechnique | [inline, protected] |
getOptimizeTriangleOrientation() const =0 | CustomTerrainTechnique | [pure virtual] |
init()=0 | TerrainTechnique | [pure virtual] |
releaseGLObjects(osg::State *state) const =0 | TerrainTechnique | [pure virtual] |
setOptimizeTriangleOrientation(bool optimizeTriangleOrientation)=0 | CustomTerrainTechnique | [pure virtual] |
setParentTile(class Tile *tile)=0 | CustomTerrainTechnique | [pure virtual] |
TerrainTechnique() | TerrainTechnique | [inline, protected] |
TerrainTechnique(const TerrainTechnique &rhs, const osg::CopyOp &op) | TerrainTechnique | [inline, protected] |
Tile class | TerrainTechnique | [friend] |
traverse(osg::NodeVisitor &nv)=0 | TerrainTechnique | [pure virtual] |