osgEarth 2.1.1
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createNode(const osg::Vec3d &manifoldCoord) const =0 | Manifold | [pure virtual] |
cull(osgUtil::CullVisitor *cv)=0 | Manifold | [pure virtual] |
initialBound() const =0 | Manifold | [pure virtual] |
initialize(MeshManager *mesh)=0 | Manifold | [pure virtual] |
Manifold() | Manifold | |
midpoint(const osg::Vec3d &mapCoord0, const osg::Vec3d &mapCoord1) const =0 | Manifold | [pure virtual] |