, including all inherited members.
_passes | MultiPassTerrainTechnique | [private] |
_terrainTileInitialized | MultiPassTerrainTechnique | [private] |
_texCompositor | MultiPassTerrainTechnique | [private] |
_tile | TerrainTechnique | [protected] |
_transform | MultiPassTerrainTechnique | [private] |
computeCenterModel(osgTerrain::Locator *masterLocator) | MultiPassTerrainTechnique | [virtual] |
computeMasterLocator() | MultiPassTerrainTechnique | [virtual] |
createGeometryPrototype(osgTerrain::Locator *masterLocator, const osg::Vec3d ¢erModel) | MultiPassTerrainTechnique | [virtual] |
createPass(unsigned int order, const CustomColorLayer *layer, osgTerrain::Locator *masterLocator, const osg::Vec3d ¢erModel, osg::Geometry *geometry) | MultiPassTerrainTechnique | |
generateGeometry(osgTerrain::Locator *masterLocator, const osg::Vec3d ¢erModel) | MultiPassTerrainTechnique | [virtual] |
init() | MultiPassTerrainTechnique | [virtual] |
META_Object(osgEarth, MultiPassTerrainTechnique) | MultiPassTerrainTechnique | |
MultiPassTerrainTechnique(TextureCompositor *texCompositor=0L) | MultiPassTerrainTechnique | |
MultiPassTerrainTechnique(const MultiPassTerrainTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | MultiPassTerrainTechnique | |
releaseGLObjects(osg::State *=0) const | MultiPassTerrainTechnique | [virtual] |
TerrainTechnique() | TerrainTechnique | [inline, protected] |
TerrainTechnique(const TerrainTechnique &rhs, const osg::CopyOp &op) | TerrainTechnique | [inline, protected] |
Tile class | TerrainTechnique | [friend] |
traverse(osg::NodeVisitor &nv) | MultiPassTerrainTechnique | [virtual] |
updateGeometry() | MultiPassTerrainTechnique | [private] |
updateTransparency() | MultiPassTerrainTechnique | [private] |
~MultiPassTerrainTechnique() | MultiPassTerrainTechnique | [private, virtual] |