, including all inherited members.
_backGeode | SinglePassTerrainTechnique | [private] |
_centerModel | SinglePassTerrainTechnique | [private] |
_compileMutex | SinglePassTerrainTechnique | [private] |
_debug | SinglePassTerrainTechnique | [private] |
_frontGeodeInstalled | SinglePassTerrainTechnique | [private] |
_imageLayerStampUniform | SinglePassTerrainTechnique | [private] |
_initCount | SinglePassTerrainTechnique | [private] |
_layerUIDtoIndexMap | SinglePassTerrainTechnique | [private] |
_masterLocator | SinglePassTerrainTechnique | [private] |
_optimizeTriangleOrientation | SinglePassTerrainTechnique | [private] |
_parentTile | SinglePassTerrainTechnique | [private] |
_pendingFullUpdate | SinglePassTerrainTechnique | [private] |
_pendingGeometryUpdate | SinglePassTerrainTechnique | [private] |
_pendingImageLayerUpdates | SinglePassTerrainTechnique | [private] |
_texCompositor | SinglePassTerrainTechnique | [private] |
_tile | TerrainTechnique | [protected] |
_tileExtent | SinglePassTerrainTechnique | [private] |
_tileKey | SinglePassTerrainTechnique | [private] |
_transform | SinglePassTerrainTechnique | [private] |
_verticalScaleOverride | SinglePassTerrainTechnique | [private] |
applyTileUpdates() | SinglePassTerrainTechnique | [virtual] |
calculateSampling(unsigned int &out_rows, unsigned int &out_cols, double &out_i, double &out_j) | SinglePassTerrainTechnique | [protected] |
compile(const TileUpdate &updateSpec, ProgressCallback *progress) | SinglePassTerrainTechnique | [virtual] |
computeCenterModel() | SinglePassTerrainTechnique | [private] |
createGeoImage(const CustomColorLayer &layer, GeoImage &image) const | SinglePassTerrainTechnique | [private] |
createGeometry(const TileFrame &tilef) | SinglePassTerrainTechnique | [private] |
createStateSet(const TileFrame &tilef) | SinglePassTerrainTechnique | [private] |
CustomTerrainTechnique() | CustomTerrainTechnique | [inline, protected] |
CustomTerrainTechnique(const CustomTerrainTechnique &rhs, const osg::CopyOp &op) | CustomTerrainTechnique | [inline, protected] |
getActiveStateSet() const | SinglePassTerrainTechnique | |
getFrontGeode() const | SinglePassTerrainTechnique | [inline, private] |
getIndexOfColorLayerWithUID(UID uid) const | SinglePassTerrainTechnique | [private] |
getOptimizeTriangleOrientation() const | SinglePassTerrainTechnique | [virtual] |
getParentStateSet() const | SinglePassTerrainTechnique | [private] |
getVerticalScaleOverride() const | SinglePassTerrainTechnique | |
ImageLayerUpdates typedef | SinglePassTerrainTechnique | [private] |
init() | SinglePassTerrainTechnique | [virtual] |
LayerUIDtoIndexMap typedef | SinglePassTerrainTechnique | [private] |
META_Object(osgEarth, SinglePassTerrainTechnique) | SinglePassTerrainTechnique | |
prepareImageLayerUpdate(int layerIndex, const TileFrame &tilef) | SinglePassTerrainTechnique | [private] |
releaseGLObjects(osg::State *=0) const | SinglePassTerrainTechnique | [virtual] |
setOptimizeTriangleOrientation(bool optimizeTriangleOrientation) | SinglePassTerrainTechnique | [virtual] |
setParentTile(Tile *tile) | SinglePassTerrainTechnique | [inline, virtual] |
setVerticalScaleOverride(float value) | SinglePassTerrainTechnique | |
SinglePassTerrainTechnique(TextureCompositor *compositor=0L) | SinglePassTerrainTechnique | |
SinglePassTerrainTechnique(const SinglePassTerrainTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | SinglePassTerrainTechnique | |
TerrainTechnique() | TerrainTechnique | [inline, protected] |
TerrainTechnique(const TerrainTechnique &rhs, const osg::CopyOp &op) | TerrainTechnique | [inline, protected] |
Tile class | TerrainTechnique | [friend] |
traverse(osg::NodeVisitor &nv) | SinglePassTerrainTechnique | [virtual] |
~SinglePassTerrainTechnique() | SinglePassTerrainTechnique | [private, virtual] |