This is the complete list of members for
Terrain, including all inherited members.
_alwaysUpdate | Terrain | [protected] |
_cull_mapf | Terrain | [protected] |
_onDemandDelay | Terrain | [protected] |
_profile | Terrain | [protected] |
_quickReleaseCallbackInstalled | Terrain | [protected] |
_quickReleaseGLObjects | Terrain | [protected] |
_registeredWithReleaseGLCallback | Terrain | [protected] |
_sampleRatio | Terrain | [protected] |
_techPrototype | Terrain | [protected] |
_tileFactory | Terrain | [protected] |
_tiles | Terrain | [protected] |
_tilesMutex | Terrain | [protected] |
_tilesToRelease | Terrain | [protected] |
_tilesToReleaseMutex | Terrain | [protected] |
_tilesToShutDown | Terrain | [protected] |
_update_mapf | Terrain | [protected] |
_verticalScale | Terrain | [protected] |
className() const | Terrain | [inline, virtual] |
cloneTechnique() const | Terrain | |
createTile(const TileKey &key, GeoLocator *locator) const | Terrain | [virtual] |
decDelay() | Terrain | [protected] |
getCullThreadMapFrame() | Terrain | [inline] |
getNumActiveTasks() const | Terrain | [inline, protected, virtual] |
getQuickReleaseGLObjects() const | Terrain | [inline] |
getSampleRatio() const | Terrain | [inline] |
getTile(const osgTerrain::TileID &id, osg::ref_ptr< T > &out_tile, bool lock=true) const | Terrain | [inline] |
getTileFactory() | Terrain | [inline] |
getTiles(TileVector &out_tiles) | Terrain | |
getUpdateThreadMapFrame() | Terrain | [inline] |
getVerticalScale() const | Terrain | [inline] |
libraryName() const | Terrain | [inline, virtual] |
registerTile(Tile *newTile) | Terrain | |
releaseGLObjectsForTiles(osg::State *state) | Terrain | |
setDelay(unsigned frames) | Terrain | [protected] |
setSampleRatio(float value) | Terrain | |
setTechniquePrototype(TerrainTechnique *tech) | Terrain | |
setVerticalScale(float value) | Terrain | |
Terrain(const MapFrame &update_mapf, const MapFrame &cull_mapf, OSGTileFactory *factory, bool quickReleaseGLObjects) | Terrain | |
TileIDQueue typedef | Terrain | [protected] |
TileList typedef | Terrain | [protected] |
TileQueue typedef | Terrain | [protected] |
TileTable typedef | Terrain | [protected] |
TileVector typedef | Terrain | [protected] |
traverse(osg::NodeVisitor &nv) | Terrain | [virtual] |
updateTraversal(osg::NodeVisitor &nv) | Terrain | [inline, protected, virtual] |
~Terrain() | Terrain | [protected, virtual] |