osgEarth 2.1.1
|
_tile | TerrainTechnique | [protected] |
init()=0 | TerrainTechnique | [pure virtual] |
releaseGLObjects(osg::State *state) const =0 | TerrainTechnique | [pure virtual] |
TerrainTechnique() | TerrainTechnique | [inline, protected] |
TerrainTechnique(const TerrainTechnique &rhs, const osg::CopyOp &op) | TerrainTechnique | [inline, protected] |
Tile class | TerrainTechnique | [friend] |
traverse(osg::NodeVisitor &nv)=0 | TerrainTechnique | [pure virtual] |