This is the complete list of members for
Tile, including all inherited members.
_colorLayers | Tile | [protected] |
_dirty | Tile | [protected] |
_elevationLayer | Tile | [protected] |
_hasBeenTraversed | Tile | [protected] |
_key | Tile | [protected] |
_locator | Tile | [protected] |
_masks | Tile | [protected] |
_parentTileSet | Tile | [protected] |
_quickReleaseGLObjects | Tile | [protected] |
_tech | Tile | [protected] |
_terrain | Tile | [protected] |
_tileId | Tile | [protected] |
_tileLayersMutex | Tile | [protected] |
_verticalScale | Tile | [protected] |
applyImmediateTileUpdate(TileUpdate::Action action, int index=-1) | Tile | |
attachToTerrain(Terrain *terrain) | Tile | |
cancelActiveTasks() | Tile | [inline, virtual] |
computeBound() const | Tile | [virtual] |
getCustomColorLayer(UID layerUID, CustomColorLayer &output, bool readLock=true) const | Tile | |
getCustomColorLayers(ColorLayersByUID &out, bool readLock=true) const | Tile | |
getDirty() const | Tile | [inline] |
getElevationLayer() const | Tile | [inline] |
getHasBeenTraversed() const | Tile | [inline] |
getKey() const | Tile | [inline] |
getLocator() const | Tile | [inline] |
getTerrain() | Tile | [inline] |
getTerrain() const | Tile | [inline] |
getTerrainMasks() | Tile | [inline] |
getTerrainTechnique() const | Tile | [inline] |
getTileId() const | Tile | [inline] |
getTileLayersMutex() | Tile | [inline] |
getVerticalScale() const | Tile | [inline] |
init() | Tile | |
queueTileUpdate(TileUpdate::Action action, int index=-1) | Tile | [virtual] |
releaseGLObjects(osg::State *=0) const | Tile | [virtual] |
removeCustomColorLayer(UID layerUID, bool writeLock=true) | Tile | |
setCustomColorLayer(const CustomColorLayer &colorLayer, bool writeLock=true) | Tile | |
setCustomColorLayers(const ColorLayersByUID &in, bool writeLock=true) | Tile | |
setDirty(bool value) | Tile | [inline] |
setElevationLayer(osgTerrain::HeightFieldLayer *value) | Tile | [inline] |
setTerrainMasks(const MaskLayerVector &terrainMask) | Tile | [inline] |
setTerrainTechnique(TerrainTechnique *value) | Tile | |
setVerticalScale(float verticalScale) | Tile | |
Tile(const TileKey &key, GeoLocator *keyLocator, bool quickReleaseGLObjects) | Tile | |
TileFrame class | Tile | [friend] |
traverse(class osg::NodeVisitor &nv) | Tile | [virtual] |
~Tile() | Tile | [protected, virtual] |