This is the complete list of members for
osgEarth::ArrayUniform, including all inherited members.
_stateSet | osgEarth::ArrayUniform | [private] |
_uniform | osgEarth::ArrayUniform | [private] |
_uniformAlt | osgEarth::ArrayUniform | [private] |
ArrayUniform() | osgEarth::ArrayUniform | [inline] |
ArrayUniform(const std::string &name, osg::Uniform::Type type, osg::StateSet *stateSet, unsigned size=1) | osgEarth::ArrayUniform | |
attach(const std::string &name, osg::Uniform::Type type, osg::StateSet *stateSet, unsigned size=1) | osgEarth::ArrayUniform | |
detach() | osgEarth::ArrayUniform | |
ensureCapacity(unsigned newSize) | osgEarth::ArrayUniform | [private] |
getElement(unsigned index, int &out_value) const | osgEarth::ArrayUniform | |
getElement(unsigned index, unsigned &out_value) const | osgEarth::ArrayUniform | |
getElement(unsigned index, bool &out_value) const | osgEarth::ArrayUniform | |
getElement(unsigned index, float &out_value) const | osgEarth::ArrayUniform | |
getElement(unsigned index, osg::Matrix &out_value) const | osgEarth::ArrayUniform | |
getElement(unsigned index, osg::Vec3 &out_value) const | osgEarth::ArrayUniform | |
getNumElements() const | osgEarth::ArrayUniform | [inline] |
isValid() const | osgEarth::ArrayUniform | [inline] |
setElement(unsigned index, int value) | osgEarth::ArrayUniform | |
setElement(unsigned index, unsigned value) | osgEarth::ArrayUniform | |
setElement(unsigned index, bool value) | osgEarth::ArrayUniform | |
setElement(unsigned index, float value) | osgEarth::ArrayUniform | |
setElement(unsigned index, const osg::Matrix &value) | osgEarth::ArrayUniform | |
setElement(unsigned index, const osg::Vec3 &value) | osgEarth::ArrayUniform | |