osgEarth 2.1.1

osgEarth::Symbology::Polygon Member List

This is the complete list of members for osgEarth::Symbology::Polygon, including all inherited members.
_dataosgEarth::Symbology::Geometry [protected]
_holesosgEarth::Symbology::Polygon [protected]
allocator_type typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
assign(size_type count, const value_type &value)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
assign(Iter first, Iter last)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
asVector()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
asVector() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
at(size_type index) constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
at(size_type index)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
back() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
back()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
begin() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
begin()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
buffer(double distance, osg::ref_ptr< Geometry > &output, const BufferParameters &bp=BufferParameters()) const osgEarth::Symbology::Geometry
capacity() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
clear()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
clone() const osgEarth::Symbology::Geometry [inline, virtual]
cloneAs(const Geometry::Type &newType) const osgEarth::Symbology::Ring [virtual]
const_iterator typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
const_pointer typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
const_reference typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
const_reverse_iterator typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
contains2D(double x, double y) const osgEarth::Symbology::Polygon [virtual]
create(Type type, const Vec3dVector *toCopy)osgEarth::Symbology::Geometry [static]
crop(const class Polygon *cropPolygon, osg::ref_ptr< Geometry > &output) const osgEarth::Symbology::Geometry
delocalize(const osg::Vec3d &offset)osgEarth::Symbology::Geometry
difference(const class Polygon *diffPolygon, osg::ref_ptr< Geometry > &output) const osgEarth::Symbology::Geometry
difference_type typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
empty() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
end() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
end()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
erase(iterator where)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
erase(iterator first, iterator last)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
front() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
front()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
Geometry(const Vec3dVector *toCopy)osgEarth::Symbology::Geometry
Geometry(int capacity=0)osgEarth::Symbology::Geometry [protected]
Geometry(const Geometry &rhs)osgEarth::Symbology::Geometry [protected]
get_allocator() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
getBounds() const osgEarth::Symbology::Geometry [virtual]
getComponentType() const osgEarth::Symbology::Geometry [inline, virtual]
getHoles()osgEarth::Symbology::Polygon [inline]
getHoles() const osgEarth::Symbology::Polygon [inline]
getNumComponents() const osgEarth::Symbology::Geometry [inline, virtual]
getNumGeometries() const osgEarth::Symbology::Polygon [inline, virtual]
getOrientation() const osgEarth::Symbology::Ring
getSignedArea2D() const osgEarth::Symbology::Ring [virtual]
getTotalPointCount() const osgEarth::Symbology::Polygon [virtual]
getType() const osgEarth::Symbology::Polygon [inline, virtual]
hasBufferOperation()osgEarth::Symbology::Geometry [static]
insert(iterator where, const value_type &value)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
insert(iterator where, InputIterator first, InputIterator last)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
insert(iterator where, size_type count, const value_type &value)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
isLinear() const osgEarth::Symbology::Geometry [inline]
isValid() const osgEarth::Symbology::Ring [inline, virtual]
iterator typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
localize()osgEarth::Symbology::Geometry
max_size() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
MixinVector()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline, explicit]
MixinVector(size_type initial_size, const value_type &fill_value=value_type())osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline, explicit]
MixinVector(InputIterator first, InputIterator last)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
MixinVector(const vector_type &other)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
MixinVector(const MixinVector &other)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
open()osgEarth::Symbology::Polygon [virtual]
operator!=(const MixinVector< osg::Vec3d, osg::Referenced > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator!=(const MixinVector< osg::Vec3d, osg::Referenced > &left, const std::vector< osg::Vec3d > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator!=(const std::vector< osg::Vec3d > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator<(const MixinVector< osg::Vec3d, osg::Referenced > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator<(const MixinVector< osg::Vec3d, osg::Referenced > &left, const std::vector< osg::Vec3d > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator<(const std::vector< osg::Vec3d > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator<=(const MixinVector< osg::Vec3d, osg::Referenced > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator<=(const MixinVector< osg::Vec3d, osg::Referenced > &left, const std::vector< osg::Vec3d > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator<=(const std::vector< osg::Vec3d > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator=(const vector_type &other)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
operator=(const MixinVector &other)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
operator==(const MixinVector< osg::Vec3d, osg::Referenced > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator==(const MixinVector< osg::Vec3d, osg::Referenced > &left, const std::vector< osg::Vec3d > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator==(const std::vector< osg::Vec3d > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator>(const MixinVector< osg::Vec3d, osg::Referenced > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator>(const MixinVector< osg::Vec3d, osg::Referenced > &left, const std::vector< osg::Vec3d > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator>(const std::vector< osg::Vec3d > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator>=(const MixinVector< osg::Vec3d, osg::Referenced > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator>=(const MixinVector< osg::Vec3d, osg::Referenced > &left, const std::vector< osg::Vec3d > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator>=(const std::vector< osg::Vec3d > &left, const MixinVector< osg::Vec3d, osg::Referenced > &right)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [friend]
operator[](size_type index) constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
operator[](size_type index)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
Orientation enum nameosgEarth::Symbology::Ring
ORIENTATION_CCW enum valueosgEarth::Symbology::Ring
ORIENTATION_CW enum valueosgEarth::Symbology::Ring
ORIENTATION_DEGENERATE enum valueosgEarth::Symbology::Ring
pointer typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
Polygon(int capacity=0)osgEarth::Symbology::Polygon [inline]
Polygon(const Polygon &rhs)osgEarth::Symbology::Polygon
Polygon(const Vec3dVector *toCopy)osgEarth::Symbology::Polygon
pop_back()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
push_back(const value_type &value)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
rbegin() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
rbegin()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
reference typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
rend() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
rend()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
reserve(size_type new_capacity)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
resize(size_type new_size, const value_type &fill_value=value_type())osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
reverse_iterator typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
rewind(Orientation ori)osgEarth::Symbology::Ring
Ring(int capacity=0)osgEarth::Symbology::Ring [inline]
Ring(const Ring &ring)osgEarth::Symbology::Ring
Ring(const Vec3dVector *toCopy)osgEarth::Symbology::Ring
size() constosgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
size_type typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
swap(vector_type &other)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
swap(MixinVector &other)osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline]
toString(Type t)osgEarth::Symbology::Geometry [inline, static]
toVec3Array() const osgEarth::Symbology::Geometry
toVec3dArray() const osgEarth::Symbology::Geometry
Type enum nameosgEarth::Symbology::Geometry
TYPE_LINESTRING enum valueosgEarth::Symbology::Geometry
TYPE_MULTI enum valueosgEarth::Symbology::Geometry
TYPE_POINTSET enum valueosgEarth::Symbology::Geometry
TYPE_POLYGON enum valueosgEarth::Symbology::Geometry
TYPE_RING enum valueosgEarth::Symbology::Geometry
TYPE_UNKNOWN enum valueosgEarth::Symbology::Geometry
value_type typedefosgEarth::MixinVector< osg::Vec3d, osg::Referenced >
~MixinVector()osgEarth::MixinVector< osg::Vec3d, osg::Referenced > [inline, virtual]
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