, including all inherited members.
_forceTech | osgEarth::TextureCompositor | [private] |
_impl | osgEarth::TextureCompositor | [private] |
_initMutex | osgEarth::TextureCompositor | [private] |
_layout | osgEarth::TextureCompositor | [private] |
_layoutMutex | osgEarth::TextureCompositor | [private] |
_options | osgEarth::TextureCompositor | [private] |
_program | osgEarth::TextureCompositor | [private] |
_reservedUnits | osgEarth::TextureCompositor | [private] |
_tech | osgEarth::TextureCompositor | [private] |
applyLayerRemoval(osg::StateSet *stateSet, UID layerUID) const | osgEarth::TextureCompositor | |
applyLayerUpdate(osg::StateSet *stateSet, UID layerUID, const GeoImage &preparedImage, const TileKey &tileKey, osg::StateSet *parentStateSet) const | osgEarth::TextureCompositor | |
applyMapModelChange(const MapModelChange &change) | osgEarth::TextureCompositor | |
assignTexCoordArray(osg::Geometry *geom, UID layerUID, osg::Vec2Array *texCoords) const | osgEarth::TextureCompositor | |
createSamplerFunction(UID layerUID, const std::string &functionName, osg::Shader::Type type) const | osgEarth::TextureCompositor | |
getOptions() | osgEarth::TextureCompositor | [inline] |
getRenderOrder(UID layerUID) const | osgEarth::TextureCompositor | |
getTechnique() const | osgEarth::TextureCompositor | [inline] |
init() | osgEarth::TextureCompositor | [private] |
prepareImage(const GeoImage &image, const GeoExtent &tileExtent) const | osgEarth::TextureCompositor | |
prepareSecondaryImage(const GeoImage &image, const GeoExtent &tileExtent) const | osgEarth::TextureCompositor | |
releaseTextureImageUnit(int unit) | osgEarth::TextureCompositor | |
requiresUnitTextureSpace() const | osgEarth::TextureCompositor | |
reserveTextureImageUnit(int &out_unit) | osgEarth::TextureCompositor | |
supportsLayerUpdate() const | osgEarth::TextureCompositor | |
TextureCompositor(const TerrainOptions &options) | osgEarth::TextureCompositor | |
updateMasterStateSet(osg::StateSet *stateSet) const | osgEarth::TextureCompositor | |
usesShaderComposition() const | osgEarth::TextureCompositor | |