osgEarth
2.1.1
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osgEarth
TextureLayout
osgEarth::TextureLayout Member List
This is the complete list of members for
osgEarth::TextureLayout
, including all inherited members.
_lodBlending
osgEarth::TextureLayout
[protected]
_order
osgEarth::TextureLayout
[protected]
_reservedSlots
osgEarth::TextureLayout
[protected]
_slots
osgEarth::TextureLayout
[protected]
_textureImageUnitPerSlot
osgEarth::TextureLayout
[protected]
applyMapModelChange
(const MapModelChange &change, bool reserveSeconarySlotIfNecessary)
osgEarth::TextureLayout
[protected]
assignPrimarySlot
(ImageLayer *layer, int index)
osgEarth::TextureLayout
[protected]
assignSecondarySlot
(ImageLayer *layer)
osgEarth::TextureLayout
[protected]
containsSecondarySlots
(unsigned maxSlotsToSearch=~0) const
osgEarth::TextureLayout
getMaxUsedSlot
() const
osgEarth::TextureLayout
getOrder
(UID layerUID) const
osgEarth::TextureLayout
getRenderOrder
() const
osgEarth::TextureLayout
[inline]
getSlot
(UID layerUID, unsigned which=0, unsigned maxSlotsToSearch=~0) const
osgEarth::TextureLayout
getTextureSlots
() const
osgEarth::TextureLayout
[inline]
isBlendingEnabled
(UID layerUID) const
osgEarth::TextureLayout
isSlotAvailable
(int slot) const
osgEarth::TextureLayout
RenderOrderVector
typedef
osgEarth::TextureLayout
setReservedSlots
(const std::set< int > &reservedSlots)
osgEarth::TextureLayout
[protected]
TextureCompositor
class
osgEarth::TextureLayout
[friend]
TextureLayout
()
osgEarth::TextureLayout
TextureSlotVector
typedef
osgEarth::TextureLayout
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