osgEarth 2.1.1

osgEarth::TextureLayout Member List

This is the complete list of members for osgEarth::TextureLayout, including all inherited members.
_lodBlendingosgEarth::TextureLayout [protected]
_orderosgEarth::TextureLayout [protected]
_reservedSlotsosgEarth::TextureLayout [protected]
_slotsosgEarth::TextureLayout [protected]
_textureImageUnitPerSlotosgEarth::TextureLayout [protected]
applyMapModelChange(const MapModelChange &change, bool reserveSeconarySlotIfNecessary)osgEarth::TextureLayout [protected]
assignPrimarySlot(ImageLayer *layer, int index)osgEarth::TextureLayout [protected]
assignSecondarySlot(ImageLayer *layer)osgEarth::TextureLayout [protected]
containsSecondarySlots(unsigned maxSlotsToSearch=~0) const osgEarth::TextureLayout
getMaxUsedSlot() const osgEarth::TextureLayout
getOrder(UID layerUID) const osgEarth::TextureLayout
getRenderOrder() const osgEarth::TextureLayout [inline]
getSlot(UID layerUID, unsigned which=0, unsigned maxSlotsToSearch=~0) const osgEarth::TextureLayout
getTextureSlots() const osgEarth::TextureLayout [inline]
isBlendingEnabled(UID layerUID) const osgEarth::TextureLayout
isSlotAvailable(int slot) const osgEarth::TextureLayout
RenderOrderVector typedefosgEarth::TextureLayout
setReservedSlots(const std::set< int > &reservedSlots)osgEarth::TextureLayout [protected]
TextureCompositor classosgEarth::TextureLayout [friend]
TextureLayout()osgEarth::TextureLayout
TextureSlotVector typedefosgEarth::TextureLayout
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