|
osgEarth 2.1.1
|
| createGeometryPass(osg::Node *geometry, int &ref_renderBin) | StencilUtils | [static] |
| createMaskPass(const osg::Vec4ub &color, int &ref_renderBin) | StencilUtils | [static] |
| createVolume(Geometry *geom, double offset, double height, const FilterContext &context) | StencilUtils | [static] |
1.7.3