osgEarth 2.1.1
|
_r2 | osgEarth::CullNodeByHorizon | |
_world | osgEarth::CullNodeByHorizon | |
CullNodeByHorizon(const osg::Vec3d &world, const osg::EllipsoidModel *model) | osgEarth::CullNodeByHorizon | |
operator()(osg::Node *node, osg::NodeVisitor *nv) | osgEarth::CullNodeByHorizon |