osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2010 Pelican Mapping 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 #include <osgEarthSymbology/Registry> 00020 #include <osgEarthSymbology/SymbolDisplayFunctor> 00021 00022 using namespace osgEarth::Symbology; 00023 00024 Registry::Registry() 00025 { 00026 } 00027 00028 Registry* Registry::instance(bool erase) 00029 { 00030 static osg::ref_ptr<Registry> s_registry = new Registry; 00031 if (erase) 00032 { 00033 s_registry = 0; 00034 } 00035 return s_registry.get(); // will return NULL on erase 00036 } 00037 00038 SymbolDisplayFunctor* 00039 Registry::getOrCreateDisplay(const std::string& symbol) 00040 { 00041 if (_symbols.find(symbol) == _symbols.end()) { 00042 _symbols[symbol] = new SymbolDisplayFunctor; 00043 } 00044 return _symbols[symbol].get(); 00045 }