osgEarth 2.1.1
Classes | Defines

/home/cube/sources/osgearth/src/osgEarthDrivers/engine_osgterrain/SinglePassTerrainTechnique File Reference

#include "CustomTerrainTechnique"
#include "TransparentLayer"
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/StateSet>
#include <osg/Texture2DArray>
#include <osg/Version>
#include <osg/Uniform>
#include <osgTerrain/Locator>
#include <osgEarth/Export>
#include <osgEarth/Progress>
#include <osgEarth/TextureCompositor>
#include <osgEarth/ThreadingUtils>
#include <osgEarthSymbology/Geometry>
#include <queue>
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Classes

class  SinglePassTerrainTechnique
struct  SinglePassTerrainTechnique::ImageLayerUpdate

Defines

#define OSGEARTH_ENGINE_OSGTERRAIN_SINGLE_PASS_TERRAIN_TECHNIQUE   1

Define Documentation

#define OSGEARTH_ENGINE_OSGTERRAIN_SINGLE_PASS_TERRAIN_TECHNIQUE   1

Definition at line 21 of file SinglePassTerrainTechnique.

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