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osgEarth 2.1.1
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#include <osgEarthFeatures/BuildTextOperator>#include <osgEarth/Utils>#include <osgDB/ReadFile>#include <osgDB/ReaderWriter>#include <osg/Geometry>#include <osg/MatrixTransform>#include <osg/Material>#include <osg/Geode>#include <osg/Version>#include <osg/LineWidth>#include <osg/Point>#include <osg/Depth>#include <osg/PolygonOffset>#include <osg/ClusterCullingCallback>#include <osgText/Text>#include <osgUtil/IntersectionVisitor>#include <osgUtil/PolytopeIntersector>
Include dependency graph for BuildTextOperator.cpp:Go to the source code of this file.
Defines | |
| #define | LC "[BuildTextOperator] " |
Functions | |
| static std::string | parseAttributes (Feature *feature, const std::string &content, const std::string &delim) |
| #define LC "[BuildTextOperator] " |
Definition at line 38 of file BuildTextOperator.cpp.
| static std::string parseAttributes | ( | Feature * | feature, |
| const std::string & | content, | ||
| const std::string & | delim | ||
| ) | [static] |
Definition at line 45 of file BuildTextOperator.cpp.
{
if (delim.size()<2)
return content;
std::string out;
size_t pos = 0;
while(true) {
// Search for an attribute delimiter
size_t d = content.find_first_of(delim[0], pos);
if (d==std::string::npos) {
// No more delimiters? Add remaining text and we're done
out += content.substr(pos);
break;
}
// An attribute was found!
// Add non-attribute text
out += content.substr(pos, d-pos);
pos = d+1;
// Extract attribute name
d = content.find_first_of(delim[1], pos);
if (d==std::string::npos) {
// No more delimiters? Add remaining text and we're done
out += content.substr(pos);
break;
}
// Add attribute and continue
out += feature->getString( content.substr(pos, d-pos) );
pos = d+1;
}
return out;
}
Here is the call graph for this function:
1.7.3