|
osgEarth 2.1.1
|
#include "Common"#include "OSGTileFactory"#include "TransparentLayer"#include <osgEarth/TaskService>#include <osgEarth/Locators>#include <osgEarth/Profile>#include <osgEarth/TerrainOptions>#include <osgEarth/Map>#include <osgEarth/ThreadingUtils>#include <osgTerrain/Terrain>#include <osgTerrain/TerrainTile>#include <list>#include <queue>
Include dependency graph for CustomTile:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | TileUpdate |
| struct | Relative |
| class | CustomTile |
| class | CustomTileVector |
| class | CustomTileFrame |
Defines | |
| #define | OSGEARTH_ENGINE_OSGTERRAIN_CUSTOM_TILE 1 |
Typedefs | |
| typedef std::map< UID, CustomColorLayer > | ColorLayersByUID |
| #define OSGEARTH_ENGINE_OSGTERRAIN_CUSTOM_TILE 1 |
Definition at line 20 of file CustomTile.
| typedef std::map<UID, CustomColorLayer> ColorLayersByUID |
Definition at line 101 of file CustomTile.
1.7.3