osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2010 Pelican Mapping 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 #ifndef OSGEARTHUTIL_GRATICLE 00020 #define OSGEARTHUTIL_GRATICLE 00021 00022 #include <osgEarthUtil/Common> 00023 #include <osgEarth/Map> 00024 #include <osgEarthSymbology/Style> 00025 #include <vector> 00026 00027 namespace osgEarth { namespace Util 00028 { 00029 using namespace osgEarth; 00030 using namespace osgEarth::Symbology; 00031 00038 class OSGEARTHUTIL_EXPORT Graticule : public osg::Group 00039 { 00040 public: 00041 00050 Graticule( const Map* map ); 00051 00055 void setLineColor( const osg::Vec4f& value ); 00056 00060 void setTextColor( const osg::Vec4f& value ) { _textColor = value; } 00061 00073 void addLevel( float maxRange, unsigned int cellsX, unsigned int cellsY, double lineWidth ); 00074 00075 00076 private: 00077 struct Level { 00078 float _maxRange; 00079 unsigned int _cellsX, _cellsY; 00080 double _lineWidth; 00081 }; 00082 00083 unsigned int getID() const { return _id; } 00084 00085 bool getLevel( unsigned int level, Graticule::Level& out_level ) const; 00086 00087 unsigned int getNumLevels() const { return _levels.size(); } 00088 00089 unsigned int _id; 00090 bool _autoLevels; 00091 osg::observer_ptr<const Map> _map; 00092 std::vector<Level> _levels; 00093 osg::Vec4f _textColor; 00094 Style _lineStyle; 00095 00096 osg::Node* createGridLevel( unsigned int levelNum ) const; 00097 osg::Node* createTextLevel( unsigned int levelNum ) const; 00098 00099 friend class GraticuleFactory; 00100 }; 00101 00102 } } // namespace osgEarth::Util 00103 00104 #endif // OSGEARTHUTIL_GRATICLE