osgEarth 2.1.1
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#include <osgEarth/Common>
#include <osgEarth/Config>
#include <osgEarth/TileSource>
#include <osgEarth/Profile>
#include <osgEarth/Caching>
#include <osgEarth/TerrainLayer>
#include <osgEarth/ThreadingUtils>
Go to the source code of this file.
Classes | |
class | osgEarth::ImageLayerOptions |
struct | osgEarth::ImageLayerCallback |
class | osgEarth::ImageLayerTileProcessor |
class | osgEarth::ImageLayer |
Namespaces | |
namespace | osgEarth |
Defines | |
#define | OSGEARTH_IMAGE_TERRAIN_LAYER_H 1 |
Typedefs | |
typedef void(ImageLayerCallback::* | osgEarth::ImageLayerCallbackMethodPtr )(ImageLayer *layer) |
typedef std::list < osg::ref_ptr < ImageLayerCallback > > | osgEarth::ImageLayerCallbackList |
typedef std::vector < osg::ref_ptr< ImageLayer > > | osgEarth::ImageLayerVector |
#define OSGEARTH_IMAGE_TERRAIN_LAYER_H 1 |
Definition at line 21 of file ImageLayer.