osgEarth 2.1.1

/home/cube/sources/osgearth/src/osgEarthDrivers/engine_osgterrain/KeyNodeFactory

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00001 /* -*-c++-*- */
00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
00003 * Copyright 2008-2010 Pelican Mapping
00004 * http://osgearth.org
00005 *
00006 * osgEarth is free software; you can redistribute it and/or modify
00007 * it under the terms of the GNU Lesser General Public License as published by
00008 * the Free Software Foundation; either version 2 of the License, or
00009 * (at your option) any later version.
00010 *
00011 * This program is distributed in the hope that it will be useful,
00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 * GNU Lesser General Public License for more details.
00015 *
00016 * You should have received a copy of the GNU Lesser General Public License
00017 * along with this program.  If not, see <http://www.gnu.org/licenses/>
00018 */
00019 #ifndef OSGEARTH_ENGINE_KEY_NODE_FACTORY
00020 #define OSGEARTH_ENGINE_KEY_NODE_FACTORY 1
00021 
00022 #include "Common"
00023 #include <osgEarth/TileKey>
00024 #include <osg/Node>
00025 
00026 using namespace osgEarth;
00027 
00032 class KeyNodeFactory : public osg::Referenced
00033 {
00034 public:
00035     virtual osg::Node* createNode( const TileKey& key ) =0;
00036 
00037 protected:
00038     KeyNodeFactory();
00039 };
00040 
00041 #endif // OSGEARTH_ENGINE_QUAD_TILE_NODE
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