osgEarth 2.1.1
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Public Member Functions | |
virtual osg::Node * | createNode (const TileKey &key)=0 |
Protected Member Functions | |
KeyNodeFactory () |
A scene graph node that holds a terrain tile (as the single child of its osg::Group) and can load subtiles when they come into LOD range.
Definition at line 32 of file KeyNodeFactory.
KeyNodeFactory::KeyNodeFactory | ( | ) | [protected] |
Definition at line 27 of file KeyNodeFactory.cpp.
{
//NOP
}
virtual osg::Node* KeyNodeFactory::createNode | ( | const TileKey & | key | ) | [pure virtual] |
Implemented in ParallelKeyNodeFactory, and SerialKeyNodeFactory.