osgEarth 2.1.1
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#include "OSGTileFactory"
#include "Terrain"
#include "StreamingTerrain"
#include "FileLocationCallback"
#include "TransparentLayer"
#include <osgEarth/Map>
#include <osgEarth/Caching>
#include <osgEarth/HeightFieldUtils>
#include <osgEarth/Registry>
#include <osgEarth/ImageUtils>
#include <osgEarth/TileSource>
#include <osg/Image>
#include <osg/Notify>
#include <osg/PagedLOD>
#include <osg/ClusterCullingCallback>
#include <osg/CoordinateSystemNode>
#include <osgFX/MultiTextureControl>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgTerrain/Locator>
#include <osgTerrain/GeometryTechnique>
#include <OpenThreads/ReentrantMutex>
#include <sstream>
#include <stdlib.h>
Go to the source code of this file.
Classes | |
struct | anonymous_namespace{OSGTileFactory.cpp}::PopulateStreamingTileDataCallback |
struct | anonymous_namespace{OSGTileFactory.cpp}::GeoImageData |
Namespaces | |
namespace | anonymous_namespace{OSGTileFactory.cpp} |
Defines | |
#define | LC "[OSGTileFactory] " |
#define LC "[OSGTileFactory] " |
Definition at line 50 of file OSGTileFactory.cpp.