osgEarth 2.1.1
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00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2010 Pelican Mapping 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 #ifndef OSGEARTHUTIL_OBJECT_PLACER 00020 #define OSGEARTHUTIL_OBJECT_PLACER 00021 00022 #include <osgEarthUtil/Common> 00023 #include <osgEarth/MapNode> 00024 #include <osg/Node> 00025 #include <osg/Matrix> 00026 #include <osgUtil/IntersectionVisitor> 00027 00028 namespace osgEarth { namespace Util 00029 { 00034 class OSGEARTHUTIL_EXPORT ObjectPlacer 00035 { 00036 public: 00052 ObjectPlacer( 00053 osg::Node* terrain, 00054 int traversalMask =~0, 00055 bool clamp =false, 00056 int maxLevel =20); 00057 00073 bool createPlacerMatrix( 00074 double lat_degrees, 00075 double lon_degrees, 00076 double height, 00077 osg::Matrixd& out_result ) const; 00078 00093 osg::Node* placeNode( 00094 osg::Node* node, 00095 double lat_degrees, 00096 double lon_degrees, 00097 double height ) const; 00098 00099 private: 00100 osg::ref_ptr<osgEarth::MapNode> _mapNode; 00101 osg::ref_ptr<osg::CoordinateSystemNode> _csn; 00102 osg::ref_ptr<osgUtil::IntersectionVisitor::ReadCallback> _readCallback; 00103 int _traversalMask; 00104 bool _clamp; 00105 00106 bool clampGeocentric(osg::CoordinateSystemNode* csn, double lat_rad, double lon_rad, osg::Vec3d& out) const; 00107 bool clampProjected(osg::CoordinateSystemNode* csn, double x, double y, osg::Vec3d& out) const; 00108 }; 00109 00110 } } // namespace osgEarth::Util 00111 00112 #endif // OSGEARTHUTIL_OBJECT_PLACER