osgEarth 2.1.1
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#include <osgEarthUtil/OceanSurfaceNode>
#include <osgEarth/FindNode>
#include <osgEarth/Notify>
#include <osgEarth/Registry>
#include <osgEarth/ShaderComposition>
#include <osgEarth/TextureCompositor>
#include <osgEarth/MapNode>
#include <osg/Texture3D>
#include <osgDB/ReadFile>
#include <sstream>
#include <iomanip>
Go to the source code of this file.
Defines | |
#define | LC "[OceanSurfaceNode] " |
#define | MASK_SAMPLER_FUNC "osgearth_ocean_sampleMask" |
Typedefs | |
typedef std::vector < osg::ref_ptr< osg::Image > > | ImageList |
#define LC "[OceanSurfaceNode] " |
Definition at line 36 of file OceanSurfaceNode.cpp.
#define MASK_SAMPLER_FUNC "osgearth_ocean_sampleMask" |
Definition at line 273 of file OceanSurfaceNode.cpp.
typedef std::vector< osg::ref_ptr< osg::Image > > ImageList |
Definition at line 41 of file OceanSurfaceNode.cpp.