osgEarth 2.1.1
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#include <osgEarth/OverlayDecorator>
#include <osgEarth/FindNode>
#include <osgEarth/Registry>
#include <osgEarth/TextureCompositor>
#include <osg/Texture2D>
#include <osg/TexEnv>
#include <osg/BlendFunc>
#include <osg/ComputeBoundsVisitor>
#include <osgShadow/ConvexPolyhedron>
#include <osgUtil/LineSegmentIntersector>
#include <iomanip>
#include <stack>
Go to the source code of this file.
Classes | |
class | anonymous_namespace{OverlayDecorator.cpp}::MyConvexPolyhedron |
struct | anonymous_namespace{OverlayDecorator.cpp}::CoarsePolytopeIntersector |
Namespaces | |
namespace | anonymous_namespace{OverlayDecorator.cpp} |
Defines | |
#define | LC "[OverlayDecorator] " |
#define | WARP_LIMIT 3.0 |
Functions | |
void | anonymous_namespace{OverlayDecorator.cpp}::getMinMaxExtentInSilhouette (const osg::Vec3d &cam, const osg::Vec3d &look, std::vector< osg::Vec3d > &verts, double &out_eMin, double &out_eMax) |
void | anonymous_namespace{OverlayDecorator.cpp}::getMinMaxExtentInSilhouette (const osg::Vec3d &cam, const osg::Vec3d &look, const osg::BoundingBox &bbox, double &out_eMin, double &out_eMax) |
#define LC "[OverlayDecorator] " |
Definition at line 32 of file OverlayDecorator.cpp.
#define WARP_LIMIT 3.0 |