osgEarth 2.1.1
|
00001 /* -*-c++-*- */ 00002 /* osgEarth - Dynamic map generation toolkit for OpenSceneGraph 00003 * Copyright 2008-2010 Pelican Mapping 00004 * http://osgearth.org 00005 * 00006 * osgEarth is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public License 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> 00018 */ 00019 #ifndef OSGEARTH_ENGINE_PARALLEL_KEY_NODE_FACTORY 00020 #define OSGEARTH_ENGINE_PARALLEL_KEY_NODE_FACTORY 1 00021 00022 #include "Common" 00023 #include "SerialKeyNodeFactory" 00024 00025 using namespace osgEarth; 00026 00027 class ParallelKeyNodeFactory : public SerialKeyNodeFactory 00028 { 00029 public: 00030 ParallelKeyNodeFactory( 00031 TileBuilder* builder, 00032 const OSGTerrainOptions& options, 00033 const MapInfo& mapInfo, 00034 Terrain* terrain, 00035 UID engineUID ); 00036 00037 osg::Node* createNode( const TileKey& key ); 00038 }; 00039 00040 #endif // OSGEARTH_ENGINE_PARALLEL_KEY_NODE_FACTORY