osgEarth 2.1.1
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#include <osgEarth/ShaderComposition>
#include <osgEarth/Registry>
#include <osg/Shader>
#include <osg/Program>
#include <osg/State>
#include <osg/Notify>
#include <sstream>
Go to the source code of this file.
Classes | |
class | anonymous_namespace{ShaderComposition.cpp}::StateHack |
Namespaces | |
namespace | anonymous_namespace{ShaderComposition.cpp} |
Defines | |
#define | LC "[VirtualProgram] " |
#define | MERGE_SHADERS 0 |
#define | NOTIFICATION_MESSAGES 0 |
Variables | |
static unsigned | s_applies = 0 |
static int | s_framenum = 0 |
#define LC "[VirtualProgram] " |
Definition at line 28 of file ShaderComposition.cpp.
#define MERGE_SHADERS 0 |
Definition at line 62 of file ShaderComposition.cpp.
#define NOTIFICATION_MESSAGES 0 |
Definition at line 63 of file ShaderComposition.cpp.
unsigned s_applies = 0 [static] |
Definition at line 132 of file ShaderComposition.cpp.
int s_framenum = 0 [static] |
Definition at line 133 of file ShaderComposition.cpp.