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osgEarth 2.1.1
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#include "SinglePassTerrainTechnique"#include "Terrain"#include "Tile"#include <osgEarth/Cube>#include <osgEarth/ImageUtils>#include <osg/Point>#include <osg/Program>#include <osg/io_utils>#include <osg/StateSet>#include <osg/Math>#include <osg/Timer>#include <osg/Version>#include <osgUtil/Tessellator>#include <osgUtil/SmoothingVisitor>#include <osgEarthSymbology/Geometry>#include <osgEarthSymbology/MeshConsolidator>#include <sstream>
Include dependency graph for SinglePassTerrainTechnique.cpp:Go to the source code of this file.
Classes | |
| struct | anonymous_namespace{SinglePassTerrainTechnique.cpp}::MaskRecord |
| struct | anonymous_namespace{SinglePassTerrainTechnique.cpp}::GeoLocatorComp |
| struct | anonymous_namespace{SinglePassTerrainTechnique.cpp}::LocatorToTexCoordTable |
| struct | anonymous_namespace{SinglePassTerrainTechnique.cpp}::RenderLayer |
Namespaces | |
| namespace | anonymous_namespace{SinglePassTerrainTechnique.cpp} |
Defines | |
| #define | LC "[SinglePassTechnique] " |
| #define | MATCH_TOLERANCE 0.000001 |
Typedefs | |
| typedef std::vector< MaskRecord > | anonymous_namespace{SinglePassTerrainTechnique.cpp}::MaskRecordVector |
| typedef std::pair< const GeoLocator *, osg::Vec2Array * > | anonymous_namespace{SinglePassTerrainTechnique.cpp}::LocatorTexCoordPair |
| typedef std::vector< RenderLayer > | anonymous_namespace{SinglePassTerrainTechnique.cpp}::RenderLayerVector |
| #define LC "[SinglePassTechnique] " |
Definition at line 46 of file SinglePassTerrainTechnique.cpp.
| #define MATCH_TOLERANCE 0.000001 |
Definition at line 48 of file SinglePassTerrainTechnique.cpp.
1.7.3