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osgEarth 2.1.1
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#include <osgEarthUtil/SkyNode>#include <osgEarthUtil/StarData>#include <osgEarth/ShaderComposition>#include <osgEarth/FindNode>#include <osgEarth/MapNode>#include <osg/MatrixTransform>#include <osg/ShapeDrawable>#include <osg/BlendFunc>#include <osg/FrontFace>#include <osg/CullFace>#include <osg/Program>#include <osg/Point>#include <osg/Shape>#include <osg/Depth>#include <osg/Quat>#include <sstream>#include <time.h>
Include dependency graph for SkyNode.cpp:Go to the source code of this file.
| #define BIN_ATMOSPHERE -8 |
Definition at line 49 of file SkyNode.cpp.
| #define BIN_STARS -10 |
Definition at line 47 of file SkyNode.cpp.
| #define BIN_SUN -9 |
Definition at line 48 of file SkyNode.cpp.
| #define d2r | ( | X | ) | osg::DegreesToRadians(X) |
Definition at line 248 of file SkyNode.cpp.
| #define LC "[SkyNode] " |
Definition at line 40 of file SkyNode.cpp.
| #define nrad | ( | X | ) | { while( X > TWO_PI ) X -= TWO_PI; while( X < 0.0 ) X += TWO_PI; } |
Definition at line 250 of file SkyNode.cpp.
| #define nrad2 | ( | X | ) | { while( X <= -osg::PI ) X += TWO_PI; while( X > osg::PI ) X -= TWO_PI; } |
Definition at line 251 of file SkyNode.cpp.
| #define r2d | ( | X | ) | osg::RadiansToDegrees(X) |
Definition at line 249 of file SkyNode.cpp.
1.7.3