osgEarth 2.1.1
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#include "StreamingTile"
#include "StreamingTerrain"
#include "CustomTerrainTechnique"
#include "TransparentLayer"
#include <osgEarth/Registry>
#include <osgEarth/Locators>
#include <osgEarth/Map>
#include <osgEarth/FindNode>
#include <osg/NodeCallback>
#include <osg/NodeVisitor>
#include <osg/Node>
#include <osg/Texture2D>
#include <osgGA/EventVisitor>
#include <OpenThreads/ScopedLock>
Go to the source code of this file.
Classes | |
struct | anonymous_namespace{StreamingTile.cpp}::StampedProgressCallback |
struct | anonymous_namespace{StreamingTile.cpp}::TileLayerRequest |
struct | anonymous_namespace{StreamingTile.cpp}::TileColorLayerRequest |
struct | anonymous_namespace{StreamingTile.cpp}::TileElevationLayerRequest |
struct | anonymous_namespace{StreamingTile.cpp}::TileElevationPlaceholderLayerRequest |
struct | anonymous_namespace{StreamingTile.cpp}::TileGenRequest |
Namespaces | |
namespace | anonymous_namespace{StreamingTile.cpp} |
Defines | |
#define | LC "[StreamingTile] " |
#define | PRI_IMAGE_OFFSET 0.1f |
#define | PRI_LAYER_OFFSET 0.1f |
#define LC "[StreamingTile] " |
Definition at line 40 of file StreamingTile.cpp.
#define PRI_IMAGE_OFFSET 0.1f |
Definition at line 370 of file StreamingTile.cpp.
#define PRI_LAYER_OFFSET 0.1f |
Definition at line 371 of file StreamingTile.cpp.