osgEarth 2.1.1
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#include "Terrain"
#include "Tile"
#include "TransparentLayer"
#include <osgEarth/Registry>
#include <osgEarth/Map>
#include <osgEarth/FindNode>
#include <osgEarth/ThreadingUtils>
#include <osg/NodeCallback>
#include <osg/NodeVisitor>
#include <osg/Node>
#include <osgGA/EventVisitor>
Go to the source code of this file.
Classes | |
struct | anonymous_namespace{Terrain.cpp}::NestingDrawCallback |
struct | anonymous_namespace{Terrain.cpp}::QuickReleaseGLCallback |
Namespaces | |
namespace | anonymous_namespace{Terrain.cpp} |
Defines | |
#define | LC "[Terrain] " |
#define LC "[Terrain] " |
Definition at line 36 of file Terrain.cpp.