osgEarth 2.1.1
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createInverseRefFrame(const osg::Vec3d &ecefRefPoint) | osgEarth::ECEF | [static] |
transformAndGetRotationMatrix(const SpatialReference *input_srs, const osg::Vec3d &input, osg::Vec3d &out_ecef_point, osg::Matrixd &out_rotation) | osgEarth::ECEF | [static] |
transformAndLocalize(const osg::Vec3d &input, osg::Vec3d &output, const SpatialReference *srs, const osg::Matrixd &world2local=osg::Matrixd()) | osgEarth::ECEF | [static] |
transformAndLocalize(const std::vector< osg::Vec3d > &input, osg::Vec3Array *output, const SpatialReference *srs, const osg::Matrixd &world2local=osg::Matrixd()) | osgEarth::ECEF | [static] |